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Tags
+-SH suggestive192131 +-SH artist:fishimira359 +-SH rarity219174 +-SH anthro364278 +-SH g42049580 +-SH 3d124382 +-SH animated127260 +-SH ass81283 +-SH both cutie marks14453 +-SH butt235179 +-SH butt jiggle553 +-SH clothes643061 +-SH face not visible138 +-SH facing away563 +-SH female1824428 +-SH garter belt12564 +-SH gloves30527 +-SH lace1232 +-SH lingerie14194 +-SH no tail2357 +-SH panties64427 +-SH raritights55 +-SH rearity7484 +-SH sexy46658 +-SH solo1441948 +-SH solo female236944 +-SH source filmmaker68431 +-SH stage.bsp266 +-SH stockings49327 +-SH stupid sexy rarity2247 +-SH thigh highs60987 +-SH thong7744 +-SH underwear79706 +-SH walk cycle554 +-SH walking7680
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…