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Description
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Tags
+-SH suggestive190819 +-SH artist:fishimira359 +-SH rarity217653 +-SH anthro360035 +-SH g42030466 +-SH 3d122732 +-SH animated126129 +-SH ass81360 +-SH both cutie marks14192 +-SH butt231450 +-SH butt jiggle542 +-SH clothes635071 +-SH face not visible137 +-SH facing away542 +-SH female1804229 +-SH garter belt12333 +-SH gloves30153 +-SH lace1221 +-SH lingerie14056 +-SH no tail2313 +-SH panties63813 +-SH raritights55 +-SH rearity7353 +-SH sexy46025 +-SH solo1427091 +-SH solo female234696 +-SH source filmmaker67862 +-SH stage.bsp256 +-SH stockings48574 +-SH stupid sexy rarity2196 +-SH thigh highs59693 +-SH thong7697 +-SH underwear78895 +-SH walk cycle546 +-SH walking7525
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…