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Tags
+-SH suggestive190854 +-SH artist:fishimira359 +-SH rarity217707 +-SH anthro360136 +-SH g42030973 +-SH 3d122793 +-SH animated126159 +-SH ass81368 +-SH both cutie marks14194 +-SH butt231545 +-SH butt jiggle542 +-SH clothes635319 +-SH face not visible137 +-SH facing away542 +-SH female1804735 +-SH garter belt12336 +-SH gloves30168 +-SH lace1222 +-SH lingerie14060 +-SH no tail2314 +-SH panties63829 +-SH raritights55 +-SH rearity7356 +-SH sexy46026 +-SH solo1427513 +-SH solo female234740 +-SH source filmmaker67879 +-SH stage.bsp256 +-SH stockings48602 +-SH stupid sexy rarity2195 +-SH thigh highs59723 +-SH thong7696 +-SH underwear78916 +-SH walk cycle546 +-SH walking7527
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…