3 hours of mucking about later this came out of it.
Sacrifices were made, as I had to read the comic in question. I don’t know how long the recovery will take but maybe i will survive this.
@Jarkes
But I also defend Fosgitt, I don’t call his art good, but I also don’t want to see people to be mean to him. He obviously works hard, just delegates his efforts poorly or spreads himself too thin.
With that simple style and backgrounds and only taking care of the lineart isn’t a big deal. If everyone in IDW have that time limit the real hero here is Andy Price
Keep in mind, Fosgitt only does the lineart; someone else colors in the pages afterward. Considering the minimalist nature of this particular comic, doing 3-4 pages a day isn’t that much of a stretch.
When Pencils streams, he can normally lineart and flat colors for a page in about 6-7 hours.
@relicariox
Well as a colorist I would love Fosgitt too because my job would be solved with the paint bucket tool in MS Paint.
Hahahaha.
I used to be fine with Fosgitt’s art. It didn’t bother me too much. To me it was just a different take, it was stylized.
But over time, I started to really dislike it. I mean when you’re taking four-legged equine characters and making them straight-up bipedal humanoid and the comic is official and isn’t meant to be anthro, you’ve got a problem.
To bad that the colorist would complain about all the details that he need to make thanks to the background and would oblige pencils to simplify everything. I bet that the current colorist love Fosgitt because their simple lineart.
@Eeveeinheat
To play devils advocate, Fosgitt’s style might be purposely to make the job of artists down the workflow easier. Colouring and shading pencils’ pages takes exponentially longer and might result in dead artists.
Yeah, sorry dude. I overreacted because some jerks over at /mlp/ started being mean to both me and MrXemnas1992.
But I also defend Fosgitt, I don’t call his art good, but I also don’t want to see people to be mean to him. He obviously works hard, just delegates his efforts poorly or spreads himself too thin.
With that simple style and backgrounds and only taking care of the lineart isn’t a big deal. If everyone in IDW have that time limit the real hero here is Andy Price
Still, this is impressive work for 3 hours.
Keep in mind, Fosgitt only does the lineart; someone else colors in the pages afterward. Considering the minimalist nature of this particular comic, doing 3-4 pages a day isn’t that much of a stretch.
When Pencils streams, he can normally lineart and flat colors for a page in about 6-7 hours.
Hahahaha.
I used to be fine with Fosgitt’s art. It didn’t bother me too much. To me it was just a different take, it was stylized.
But over time, I started to really dislike it. I mean when you’re taking four-legged equine characters and making them straight-up bipedal humanoid and the comic is official and isn’t meant to be anthro, you’ve got a problem.
Thanks for showing ‘em how it’s done.
Well as a colorist I would love Fosgitt too because my job would be solved with the paint bucket tool in MS Paint.
To bad that the colorist would complain about all the details that he need to make thanks to the background and would oblige pencils to simplify everything. I bet that the current colorist love Fosgitt because their simple lineart.
Edited
If pencils did this in 3 hours, by himself for free, Imagine what he could do in a month with Idw’s resources at hand.
Edited
My experience is that fanart often has more detail than official products.
(But to be fair, fanart has unlimited time to be completed.)
Edited
(Sorry to clarify) Joking that the colorist and shader might kill pencils for dropping this workload on them on a weekend lol
Yes. I think everyone already knows that.
To play devils advocate, Fosgitt’s style might be purposely to make the job of artists down the workflow easier. Colouring and shading pencils’ pages takes exponentially longer and might result in dead artists.
I know, that’s kind of my point. It’s a simplistic style to save time.
It’s a style. It’s art.