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suggestive195415 artist:shepherd0821643 oc979654 oc only715728 oc:cream heart3070 anthro374961 anthro oc37673 arm under breasts995 belly button116208 bikini27121 bottle6270 breasts407703 busty cream heart1102 cleavage48586 clothes662973 female1873685 milf13972 milk6850 nudity533867 skimpy187 solo1479137 solo female243220 swimsuit41230 thigh highs66916

Comments

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Detailed syntax guide

Gary0ak

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↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓
Kawa
The End wasn't The End - Found a new home after the great exodus of 2012

@LV-04  
Contra-ry to popular belief, the start button is not part of the Konami Code. The game only checked for up-up-down-down-left-right-left-right-B-A. At that point you got your 30 lives and the Start button… started the game, as it always would.
 
-snop-
 
Most old games would keep all sorts of gameplay variables in memory even when not actually playing, using a mode variable to determine how to react and what to draw. Therefore, the title screen would know to react to the Code and set the lives counter to 30. This sort of system is also easily seen in Super Mario Bros 1, where the title screen itself is also the attract demo.