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suggestive190948 artist:shepherd0821643 oc948849 oc only689141 oc:cream heart3018 anthro360283 anthro oc36899 arm under breasts936 belly button110944 bikini25694 bottle6006 breasts391776 busty cream heart1063 cleavage46809 clothes635654 female1805514 milf13354 milk6675 nudity513554 skimpy186 solo1428082 solo female234824 swimsuit39211 thigh highs59765

Comments

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Detailed syntax guide

Gary0ak

Insert code:
 
↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓ ↑ ↓
Kawa
The End wasn't The End - Found a new home after the great exodus of 2012

@LV-04  
Contra-ry to popular belief, the start button is not part of the Konami Code. The game only checked for up-up-down-down-left-right-left-right-B-A. At that point you got your 30 lives and the Start button… started the game, as it always would.
 
-snop-
 
Most old games would keep all sorts of gameplay variables in memory even when not actually playing, using a mode variable to determine how to react and what to draw. Therefore, the title screen would know to react to the Code and set the lives counter to 30. This sort of system is also easily seen in Super Mario Bros 1, where the title screen itself is also the attract demo.