Q.why does the <a maretime bay adventure>tag exist here? A.because basically, I modified the model files extracted from the game and used it to film it. actually, I’m not sure if I should continue to write this game tag and if I can use an artist tag in this case. If anyone knows, please tell me.
@Littleiceage
Okay, I’ve tested it a good bit. Aside from the horn and eyes stuck in one place, as well as the textures not available and Izzy’s bracelet not moving with her hoof, for the most part things appear to be in order. I just wish there was a simpler armature, though.
@Joshua
Then, can you testing it together? https://drive.google.com/file/d/14rijT6w4Yw_Bzk-8h_RKmCmhR_Gj3RKp/view?usp=sharing
This is izzy’s model file, and it contains the hair, body, horn, eyes and etc…
I guess it is probably not complete data. maaaaybe some of them are broken. or not.
And currently there’s a problem with normal mapping of body model. I’ve done a lot of google searches to solve the problem, but I couldn’t fix it because basically I’m a beginner.
So I had no choice but to remove the normal map texture on the character’s body mesh and then do the rendering.
@Joshua
because the original model data were imported from the game, I don’t know that public sharing, not personal use, is legally problematic or not in this case.
If there is no problem, I want to share it as much as I want.
I’ll see if we can chat on there soon.
maybe we need to talk. do you have a discode account?
kby1123#8807
Oh, that’s funny, the bracelet never moved with her arm for me.
when i make this image
Just now?
Yoink.
yes, so i had to use armature deform parenting the horn, eyes, and bracelet to the body
Okay, I’ve tested it a good bit. Aside from the horn and eyes stuck in one place, as well as the textures not available and Izzy’s bracelet not moving with her hoof, for the most part things appear to be in order. I just wish there was a simpler armature, though.
Edited
Then, can you testing it together?
https://drive.google.com/file/d/14rijT6w4Yw_Bzk-8h_RKmCmhR_Gj3RKp/view?usp=sharing
This is izzy’s model file, and it contains the hair, body, horn, eyes and etc…
I guess it is probably not complete data. maaaaybe some of them are broken. or not.
And currently there’s a problem with normal mapping of body model. I’ve done a lot of google searches to solve the problem, but I couldn’t fix it because basically I’m a beginner.
So I had no choice but to remove the normal map texture on the character’s body mesh and then do the rendering.
I’m only asking because I’d love to use them for whatever personal projects I think of.
because the original model data were imported from the game, I don’t know that public sharing, not personal use, is legally problematic or not in this case.
If there is no problem, I want to share it as much as I want.