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Description

Page 427 - How You Play the Game
Author: Lyntermas
Guest Author’s Note: “At some point, you have to look past the statistics, DCs and min-maxing and try to remember that, ultimately, the point of any game is to have fun.
Whether or not that kind of fun involves shooting a fireball at that rogue who tried to sneak away with your share of the treasure is entirely up to you.”
 
Transcript:  
Sweetie Belle: So, what are you guys doing?
Applejack: We’re collecting the rotten apple to feed the pigs. I kick one over to Applebloom.
Apple Bloom: We’re playing Apple-Soccer! Roll for Flank-Bump! roll 15!
GM: You manage to bump the apple in midair with your flank, sending it straight into the basket.
Applejack: Think fast, SB! I’m kicking one to you next!
Sweetie Belle: Oh! Um, roll to hit it into the basket. roll …4.
GM: You manage to hit the apple straight on with your forehead… where it gets stuck on your horn.
Sweetie Belle: …I go over to the basket and push the apple off of my horn. I guess.
Applejack: …Sweetie Belle, what’s wrong?
Sweetie Belle: I… I don’t think I’m really any good at D&D.
Apple Bloom: Oh, come on, one bad roll isn’t-
Sweetie Belle: No, it’s not just one bad roll! I was playing with my sister earlier, and I wanted to help around her. But I kept failing my Knowledge checks… and so I kept making things worse and worse. And then she started yelling, and… and… If I can’t get good rolls when it really matters, then what’s the point?
Applejack: GM, what did you-
GM: I wasn’t trying to sabotage anybody! Sweetie Belle meant well, and she did a good job roleplaying. It’s just that her actions backfired because of knowledge her character couldn’t have even known.
Applejack: …sigh Sweetie, let me tell you something: this game isn’t about how well you roll the dice.
Sweetie Belle: It’s not?
Apple Bloom: It’s not?!
Applejack: It’s about the choices you make. The GM may make challenges, but you are always the one who decides how to overcome them. I’ve seen players decide to do nothing because they were afraid they would fail, and believe me, that’s no way to have fun. But I’ve also seen people try the most daring, longshot plans ever and it worked better than anyone could’ve dreamed. Yes, risks are part of the game, but believe me, the rewards are worth it.
Sweetie Belle: …Can… Can I give Apple-Soccer another go?
Applejack: Sure thing, sugarcube.

safe2193906 artist:lyntermas6 artist:newbiespud1669 edit174582 edited screencap91579 screencap297395 apple bloom60500 applejack202122 fluttershy260730 pinkie pie257962 rainbow dash282402 rarity219199 sweetie belle57145 twilight sparkle360562 pony1624177 unicorn547496 comic:friendship is dragons1858 g42049736 angry36990 apple21473 bow45395 bucket3258 clothes643151 clothespin100 collaboration7032 comic136610 dialogue95169 female1824696 filly98890 flying55924 food102728 freckles44968 hair bow26076 happy45184 hat126099 horn201441 horn impalement983 jumping4661 mane six37808 mare755487 raised hoof71198 sad31605 screencap comic5580 smiling404423 sonic rainboom1304 unicorn twilight34192

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