Simple lighting setup–the simplest one. Sunlight, clear sky, totally the absolute basic. I wasn’t trying anything creative with my lighting. But I
am trying something with this piece here.
Ambient light. Specifically: How it affects parts of the object that is NOT exposed to direct light. It’s a lot of fun. I found out I can get more creative with the colors in the shadows than I can in direct light. In the shadows, I can have all kinds of temperature and colors because they’re hit by the ambient light.
Watch the bottom of the white Sphere on the right and the pony’s white boots. I didn’t care how unrealistic it would get, I was just dumping colors of the blue from the sky, the orange from the ground, the red from her clothes and green from her tail just to see if–despite ALL these colors, I can still see
white. For the most part, I actually can see white because I’ve tricked my mind into recognizing these colors as
reflected light, instead of the natural colors of the object.
Same with her hood for example. If you sample the color on every pixel of it. You will
barely get its base red color. Most of it are the yellow / bright orange of the sun or the blue / purple of the shadow. Yet you can tell what color her clothes is: red. Pretty cool!
Apologize if this topic has been covered before. The topic of lighting came up, so I thought yea, I’ll contribute.