Author’s Notes:
“Greed Hatred” was the name of one of my Chaotic Evil half-orc characters I created when I played the D&D-based computer RPG “Neverwinter Nights”.
His starting ability scores were the same as the ones I gave to the first-level Skullfuck Doombringer.
(Currently the ponies’ adventuring party is almost at level 5.)
There were a lot of re-writes of what I wanted to do next, and they were unsatisfying.
Some of them would make the storyline end in just a few pages, with not enough foreshadowing or delay to make the pacing good.
And some of them would create problems (quests) which would take a looooot of time to fix (and I’m not good at super-long stories), and would take the story off tangent. Pointlessly off tangent, and would not be related to the past events. And would be an equivalent of the MLP Season 2’s Finale, where we have important characters introduced at the very last moment, without any hint of them existing previously.
I have had the idea for how the story ends since July or August. Now I gotta decide what happens in-between now and then, and how to make those events purposeful, satisfying, and not feel like a filler.
“Helping others, being kind to others, and not wishing anything bad to even the people who were VERY cruel to you” ?
In this case a helpful-but-SUPER-vulgar person * is a lot more innocent than a well-spoken-but-selfish person. So Fluttershy is safe.
___ * like for example a child with strong empathy who was taught by mischievous parents that “fuck you” actually means “I love you” (plus a few other word-swaps)
I’ll try this week.
There were a lot of re-writes of what I wanted to do next, and they were unsatisfying.
Some of them would make the storyline end in just a few pages, with not enough foreshadowing or delay to make the pacing good.
And some of them would create problems (quests) which would take a looooot of time to fix (and I’m not good at super-long stories), and would take the story off tangent. Pointlessly off tangent, and would not be related to the past events. And would be an equivalent of the MLP Season 2’s Finale, where we have important characters introduced at the very last moment, without any hint of them existing previously.
I have had the idea for how the story ends since July or August. Now I gotta decide what happens in-between now and then, and how to make those events purposeful, satisfying, and not feel like a filler.
When can we expect the next act?
Edited
@Power-Up&Sky-Blue
Depending how we define innocence.
“Helping others, being kind to others, and not wishing anything bad to even the people who were VERY cruel to you” ?
In this case a helpful-but-SUPER-vulgar person * is a lot more innocent than a well-spoken-but-selfish person. So Fluttershy is safe.
___
* like for example a child with strong empathy who was taught by mischievous parents that “fuck you” actually means “I love you” (plus a few other word-swaps)
Edited
See I’m wondering if she had any to begin with.
With such silly friends, who wouldn’t? X3
“Greed Hatred” was the name of one of my Chaotic Evil half-orc characters I created when I played the D&D-based computer RPG “Neverwinter Nights”.
His starting ability scores were the same as the ones I gave to the first-level Skullfuck Doombringer.
(Currently the ponies’ adventuring party is almost at level 5.)