@Background Pony #338A
Not sure that “trick” is the right word. It’s “enchant creature you control”, so you can’t use it to pacify another player’s creature unless some really weird things happen. Maybe if you’ve got a creature that must attack and you’re trying to put a stop to that.
@Phil Srobeighn
Rule 107.4. Mana symbols are the circles, not the numbers or icons inside them. They could make a big long oval with ten fireballs in it, to represent ten red mana, and it would only count once for devotion.
Ah, good point. Missed that.
Not sure that “trick” is the right word. It’s “enchant creature you control”, so you can’t use it to pacify another player’s creature unless some really weird things happen. Maybe if you’ve got a creature that must attack and you’re trying to put a stop to that.
Indeed it would.
We both know why.
The Un-God.
Rule 107.4. Mana symbols are the circles, not the numbers or icons inside them. They could make a big long oval with ten fireballs in it, to represent ten red mana, and it would only count once for devotion.
I have no idea why they would do this.
But they could.
Of course, the Minotaur Wizard God would be even better. Too bad is three devotion and not six (I can see six mana symbols, dang it!)
T1: play Eye of Ugin, cast 4xEldrazi Mimic
T2: play City of Traitors, exile Elvish Spirit Guide from hand, cast Reality Smasher, swing for 25
Besides, if you’ve got 6 C’s worth of these guys on the field, you shouldn’t need any help.
It can be, but colorless isn’t a color. Even if you have six colorless symbols on your field, Apotheosis won’t see it.
Devotion to colorless isn’t a thing?