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Description
A quick sketch of the official fighting is magic 2 logo,a new project I’m making. Oh yeah, also more pictures coming your way so hold your horses. ;)
Source
not provided yet
Yeah but see how difficult it is to have boss like that?
Sure. Although, if it wasn’t for 2d platforming, the game would have a slower transition to 3d platforming, but sure.
So will the final boss be similar to galactis from umvc3?
Well, the final boss would be the villain full form his full form by his gigantic size with 7 eyes and grows out tentacles.
If you have a skype feel free to PM me and i can show you my work and see if you need any of my help :)
Srry…. i am not good with modeling i am good with ui elements drawing (a small amount) and VERY good at Adobe After Effects :P
So in the final stage, will you fight the evil mane 5, and then the shadow creature? Cause you do know that other characters like ocs and the background ponies will be on the game. Also did I mention that fillies will be on it as well.
How about the ponies encounter with a new villain, that emits shadows and makes creatures of them, almost similar to Master Core, and once it consumes Twilight’s friends, they have darker toned skin with their primary eye colors glowing. It then sends off a vicious vibe with immense powers.
Sure what you got?
Ooh! Ooh ooh ooh! Could I help with the story?
Yeah of course! :) , but they any chance you are experienced in character modeling? Perhaps u could help me out with cgi art.
Umm good idea, the lighting I originally planned. Each character, during a certain hit , that area will glow by their respective cutie marks in a small animation. As for the BAM! The game storyline will be serious and somewhat dark. So having comical effects won’t be available. Of course without customization…
Not that it’s certain to get the press and notoriety of the first iteration, but I wouldn’t advertise it just to be on the safe side. Can’t CnD what you don’t know exists. Advertise it, and word has the opportunity to spread.
Unless you’re trying to recruit help for it, then any hype generated might turn into frustration or apathy when the project begins to go long. It happens often with professional developers, and it happens all of the time for fan projects: life gets in the way, and stuff never, ever happens when anyone predicts. It happened with Mane 6 on FiM, it happened on TFH, and I’d bet money it’ll happen again now that they’ve gotten their crowdfunding. I’d bet even more money it’ll happen to you if it’s just a one man show. Just let the project speak for itself when it’s prepared in its entirety.
If you just spring the full project once it’s done, it’ll be out there before any CnD is requested. And once it’s on the Internet in its full glory, it’s not going away.
I figured, since it’s on tekken 7 and all
Anyways here some examples
Bound: https://m.youtube.com/watch?v=BIYQ5Zp_cpI
Screw: https://m.youtube.com/watch?v=wLZ-oYDKcEk
Oooohhhhhh! Screw.
Oh you might have never seen tekken,a screw is during a combo a character makes another tailspin in midair to the ground extending the juggle even more, as with a bound a character “pound” another causing them to bounce off the ground. I’ll show you examples.
Ummm…..sorry, what are those?
So considering the fact of u theuse of the tekken style, should I utilize the bound or screw?
That’s fine by me!
Whoa! Nice art dude, just might use that as the secondary logo or the title screen, if you don’t mind. ;D