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Viewing last 25 versions of comment by FillerArtist on image #1617508

FillerArtist
A Really Classy Artist - 250+ images under their artist tag
An Artist Who Rocks - 100+ images under their artist tag
Artist -

I make stuff, I think.
I haven't been disappointed so much with a render in awhile.


 
Anyways, I'll list the dumb things that made this sorta weird like this:


 
* The denoise filter in Blender cycles cause the image to go full jpeg, no way I was gonna re-render it, either. I applied a subtle blur at where it was hurt the most (the lighting on his goggles) to "patch" it up.


 
* Shaders I intended are pretty much busted, as there was suppose to be a leather-like effect on his body. It was a subtle normal map.


 
* Blender crashed on the first render when it was almost done, my motivation pretty much died after that to continue.


 
* Materials on his goggles ended up looking too grimy for a Blender Pony model, will have to re-render with a solid colour, instead.
 
*
Eyebrows were an afterthought after the first crash, and took ages to get right.
No reason given
Edited by FillerArtist
FillerArtist
A Really Classy Artist - 250+ images under their artist tag
An Artist Who Rocks - 100+ images under their artist tag
Artist -

I make stuff, I think.
I haven't been disappointed so much with a render in awhile.

Anyways, I'll list the dumb things that made this sorta weird like this:

* The denoise filter in Blender cycles cause the image to go full jpeg, no way I was gonna re-render it, either. I applied a subtle blur at where it was hurt the most (the lighting on his goggles) to "patch" it up.

* Shaders I intended are pretty much busted, as there was suppose to be a leather-like effect on his body. It was a subtle normal map.

* Blender crashed on the first render when it was almost done, my motivation pretty much died after that to continue.

* Eyebrows were an afterthought after the first crash, and took ages to get right.
No reason given
Edited by FillerArtist
FillerArtist
A Really Classy Artist - 250+ images under their artist tag
An Artist Who Rocks - 100+ images under their artist tag
Artist -

I make stuff, I think.
I haven't been disappointed so much with a render in awhile.

Anyways, I'll list the dumb things that made this sorta weird like this:

* The denoise filter in Blender cycles cause the image to go full jpeg, no way I was gonna re-render it, either. I applied a subtle blur at where it was hurt the most (the lighting on his goggles).

* Shaders I intended are pretty much busted, as there was suppose to be a leather-like effect on his body. It was a subtle normal map.

* Blender crashed on the first render when it was almost done, my motivation pretty much died after that to continue.

* Eyebrows were an afterthought after the first crash, and took ages to get right.
No reason given
Edited by FillerArtist
FillerArtist
A Really Classy Artist - 250+ images under their artist tag
An Artist Who Rocks - 100+ images under their artist tag
Artist -

I make stuff, I think.
I haven't been disappointed so much with a render in awhile.

Anyways, I'll list the dumb things that made this sorta weird like this:

* The denoise filter in Blender cycles cause the image to go full jepeg, no way I was gonna re-render it, either.

* Shaders I intended are pretty much busted, as there was suppose to be a leather-like effect on his body. It was a subtle normal map.

* Blender crashed on the first render when it was almost done, my motivation pretty much died after that to continue.

* Eyebrows were an afterthought after the first crash, and took ages to get right.
No reason given
Edited by FillerArtist
FillerArtist
A Really Classy Artist - 250+ images under their artist tag
An Artist Who Rocks - 100+ images under their artist tag
Artist -

I make stuff, I think.
I haven't been disappointed so much with a render in awhile.

Anyways, I'll list the dumb things that made this sorta weird like this:

* The denoise filter in Blender cycles cause the image to go full jepeg, no way I was gonna re-render it, either.

* Shaders I intended are pretty much busted, as there was suppose to be a leather-like effect on his body. It was a subtle normal map.

* Blender crashed on the first render when it was almost done, my motivation pretty much died after that to continue.

* Eyebrows were an afterthought after the first crash, and took ages to get right.
No reason given
Edited by FillerArtist
FillerArtist
A Really Classy Artist - 250+ images under their artist tag
An Artist Who Rocks - 100+ images under their artist tag
Artist -

I make stuff, I think.
I haven't been disappointed so much with a render in awhile.

Anyways, I'll list the dumb things that made this sorta weird like this:

* The denoise filter in Blender cycles cause the image to go full jepeg, no way I was gonna re-render it, either.

* Shaders I intended are pretty much busted, as there was suppose to be a leather-like effect on his body. It was a subtle normal map.

* Blender crashed on the first render when it was almost done, my motivation pretty much died after that to continue.

* Eyebrows were an afterthought, and took ages to get right.
No reason given
Edited by FillerArtist