Factions
Tech heads: mostly unicorns and known to control the territory around the tech centers in baltimare. Usually heavily augmented and obsessed with old world tech. Known to have heavy amounts of repurposed and repaired AIs patrolling here compounds. Shooting thrives on site. However they are The most reasonable of the factions they’re usually peaceful unless provoked and are usually very reclusive.
Roof Divers: made up of mostly pegasi and unicorns and the more aggressive of the factions roof divers control most of the downtown high rises in downtown. Using a system of rope elevators, zip lines, and bungee cords from which the name roof diver came from. they jump and move from sky scraper to sky scraper firing upon any threat that wanders into they’re long range sniper scopes and dispatching it with the deadly accuracy every roof diver is know for.
The Rangers: while not strictly a faction Rangers do recognise they’re shared goal of helping lead and protect innocent ponies from what the world’s become. are known to wander from the metro tunnels to the east junrles. Peaceful and helpful, usually quite and reserved. These ponies are known as the ghosts of the jungle and they earn that name. Never seeing on until you need them and enemies never seeing them until it’s too late. If you see a ranger thank em.
The quiet ones: not much is known about them. Highly aggressive. Known to occupy various basements of large buildings and even parts of the metro quiet ones hunt in groups and kill and eat anything on site for the survival of the pack. Usually crazed and uneducated and pale in eyes and color from the decades of under ground living quiet ones only come out at night or in dark places and do not speak (thus the name) and instead communicate with a mix of clicking and signing. Kill them on site and know where there’s one there will be many more.
Player card
Sex:
Age:
Species:
Skills:
Appearance:
Weapons:
Personality:
Faction: (not required. any faction you choose will be a past affiliation. No current faction members and no rangers allowed.)
Job:(merc, scav, traveling medic, traveling mechanic, salvager (specializes in salvaging tech and vehicles while scavs are more like food, weapons, general materials.) These are just examples)
Opening for all characters.
You stop outside the entrance of a metro gate “Baltimare metro! Helping you get where you need to go!” Was spray painted over with the words “New Baltimare. Gate B. Keep it in your holster. Or plasma will be donated to your skull” a guards at the gate. A unicorn with some old police body armor opens up and sticks his head out. “Job boards over on the right. And igneous have salvage Jack hammer will take a look at it at gate c. But hurry up. Quiet ones have been spotted around here.” He takes a cautious look around. “Just no hanging around the gate after dark alright. I’d hate to have to clean up another pony that got to careless.” He said pointing to a newish looking blood splatter on the stone where your standing. “Anyway check it and come on in if you have business alright. Otherwise scram.”
Notes:
Player card required
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