Yet, for whatever reason, the Equestrian Diarchy announced the closing of this area and its immediate evacuation only after two years of its existence. Everybody expected that it was all a part of a temporary re-settlement to solve a catastrophe, but the borders of this Zone remain closed, watched over by the Royal Guard for atleast thirty years after its closing.
The laws that followed these thirty years of isolation were short, simple and very effective in concealing whatever lore was behind the closure or really anything about the zone. Technophobic and religious laws came in place, media being increasingly silenced as the Diarchy intensified the feeling of a unknown, unholy threat radiating from that very Zone, only increasing popular support to keep the once thriving, expensive Zone project closed
With the Equestrian state running into bankrupcy and economic downfall due to the closure of this large, experimental area of the Zone, administrative corruption and ineffectivity skyrocket, reducing the whole nation to a third-world, theocratic and militant absolute diarchy. Yet despite all the laws, all the barriers from asking a question, many are still interested in finding out why the Zone was closed and why the two Princesses are hellbent on keeping it so.
Although, “artefacts” are popping up all over Equestria, sold by “scavengers”, who no longer only venture into the Zone to find out questions, but to also gain profit from selling the beautiful, Zone technology, which holds many qualities to itself. . and a hefty price. .
You are a part of a scavenger crew assembled by a “certain person of mystery”, who wants to dig up both profit and information by organised scavenging. Other information but the one that you are to meet at 18:45 at a abandoned, former railway connection village close to the Zone border are none.
So, prepare both equipment and enthusiasm– answers to the lore, or personal glory and wealth, await in the dreaded, abandoned Zone.
(Yep, Im at it again. This time Ill be actually doing this, because the setting is easy to be done. As always, turn-based RP, so you better have patience for the other, fellow person. This is also a long-term RP, which means it will carry on with its detailed RP for a few hundred posts, atleast. People who do no longer wish to particiapte: please dont go idle, just tell me or a person I might make a co-helper the permission to take over control of your character. Going idle would just spoil the fun for others.)
(Technology is 1980-1990 based, due to Equestrian poverty. Soviet and NATO grade arms are the common tools. You can, although, use tools and equipment from 2005-2011. But thatd be a bit OP, nuh?)
(So, if you have any other questions, please do ask. I am all ears to opinion and questions. And, for the second, if you think I can really pull a detailed RP through, then this thread is the second chance you could give to me.)
Yer´character form:
Name:
Gender:
Age:
Race: (Gryphon, Hoerse, etc. . .)
Appearance: (Optional, you can also explain your appereance in RP.)
Equipment: (Weapons listed here. This is also optional, since you can explain it in RP.)
Qualities: (Good at gunning, melee, other? Also optional, since you can expose qualities in RP.)
Backstories and personalities are things you expose in the RP, sorry, I am edgy about character development, hah.
Seriously, though. As a part of a scavenger crew, hunting both information and wealth (artefacts), you might have to go close to abandoned urban areas. .
. . and a few people might tell your character that these urban areas were once visited by alot of scavengers, of who not all came back.
Name: Bytes
Gender: Male
Age: 18
Race: Unicorn
Appearance: Here
Equipment: SMG, Sticky Bombs (If those aren’t too out of place here.)
Qualities: Stealth, Good with magic, technology whiz, Notices little details others overlook.
It was a joke. Basically, thisll kick off when it looks like people who want to join in are already there. Basically, give time for those who still want to join before it kicks off.
Robot. . ah, yeah, sure. Magic could power a robotic body despite impoverished Equestrian engineering, but you would have to mind the technophobic populace of Equestria not being so keen having a robot around.
The solemn, silent village that was the spot of the meeting was infact so ruined that even the sign that bore its name had it’s text blurr into nothingness.
Small, once bright rural houses were tightly packed ruins in these days, a long gone memory of thriving civilisation. The only formidable shaped buildings that still stood were several solidly built things out of concrete and brick, most clearly looking like parts of the abandoned railway station. The track of railway led from Zone to the rest of Equestria, but the Equestrian Royal Guard had done the jolly work of exploding a sizeable amount of the now useless railway.
Arriving here was somewhat difficult: the paid “automated transport carriage” driver, a older stallion of earth pony descent, made many a break before arriving into the accursed place. The group was half a hour too late once they were hastily dropped off. By that time, most of the village was under the shroud of darkness, the only source of illumination being their goal: the meeting spot, which was infact a large, armored vehicle with a single, tall and thickly built figure by it’s side, the lights on the vehicle revealing it to be a grim looking stallion.
With the eerie ruins looming over the four, all they had to do was to approach. The shabby street riddled with potholes did not seem as professional for a meeting: but a trip into the Zone was as illegal as it was rewarding.