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Description
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Tags
+-SH suggestive190699 +-SH artist:fishimira359 +-SH rarity217526 +-SH anthro359668 +-SH g42028819 +-SH 3d122633 +-SH animated126001 +-SH ass81290 +-SH both cutie marks14184 +-SH butt231196 +-SH butt jiggle542 +-SH clothes634408 +-SH face not visible137 +-SH facing away542 +-SH female1802556 +-SH garter belt12311 +-SH gloves30126 +-SH lace1218 +-SH lingerie14049 +-SH no tail2302 +-SH panties63758 +-SH raritights55 +-SH rearity7343 +-SH sexy45995 +-SH solo1425972 +-SH solo female234537 +-SH source filmmaker67817 +-SH stage.bsp256 +-SH stockings48495 +-SH stupid sexy rarity2193 +-SH thigh highs59551 +-SH thong7690 +-SH underwear78812 +-SH walk cycle545 +-SH walking7515
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…