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Champions of Equestria

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Description

Sometimes I just end up coming up with ideas for fire emblem fan game with my Little pony characters. This version 2.0 started off as an attempt to even out the gender ratio little better. But there’s so many cool characters I ended up adding more females than Tree Hugger.
 
Anyway a quick explanation for the new classes.
 
Scamp: a trainee class that can use daggers capable of classing up to thief or ninja
 
Best: It’s basically Taguel. Also just a standby name.
 
Arch type explanation for those who don’t know.
 
The Lord I have two of them here they’re the main characters and royalty natural leaders of both the country and on the battlefield.
 
Oifey, is a character whose purpose is to be dependent on an early levels there usually a paladin or great night. Like the Jagen They tend to fall behind in later chapters but unlike them remain viable throughout the game.
 
Est, is a spellcaster that you get late into the game usually you’ll have a hard time level grinding them but once you do there one of the most powerful units.
 
Cain and Abel two Cavaliers that joined early in the game they usually have clashing personalities one favors the lance and the other the sword.
 
 
Ogma, a mercenary that typically defected from the enemy side.
 
Navarre, a myrmidon who aims to be the greatest swordsman in the world sometimes recruited from the enemy side.
 
The Pegasus Trio, three different Pegasus Knights.
 
there’s probably a few more arch types that I could work again but I don’t feel like making the change right now.

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Pepsi_Al
The End wasn't The End - Found a new home after the great exodus of 2012

@Blackbewhite2k7: Troubadours in general are kinda frail, though. Even some of the more combat-oriented ones like Ethlyn and Nanna. Not to mention, Felicia’s a Jagen. Which is never a bad thing, but it does mean that she falls behind eventually.
Pepsi_Al
The End wasn't The End - Found a new home after the great exodus of 2012

@PumpJack: To put it in perspective, there’s no support conversations. Some of the maps are kinda bland too. Some of the few non-graphical differences that I can think of that there’s paralogues that require a downsized army. (Like 15 characters at almost to be able to enter them. Though just one requires a specific character to die, and for you to not get Falchion.) And you can freely change most characters’ classes, but there’s a limit to how many characters in each class, and not every character can become any class. The Hunter, Castor, for example, can become a Mercenary but not an Archer. While Jagen can become a Dracoknight, but not a General. Speaking of Dracoknights, they promote from Pegasus Knights like in FEs 1 & 3, though Pegasus Knights can also become Falcon Knights by using an Elysian Whip. And Marth isn’t as hot of a unit as he is in FEs 3, 12, and especially 1.
PumpJack
Artist -

@Pepsi_Al  
Heh. Well that’s a hefty assumption to make. I don’t know anything about the game besides the fact that it’s a remake and who the artist is. I looked over the box in the store, and decided to pass on it.
PumpJack
Artist -

@Pepsi_Al
 
Dunno. They just didn’t. Shirow Masamune is a great artist, so it wasn’t that- but for some reason the games just didn’t beckon me like the rest did. But I was kinda in a bit of a gaming slump around then, too- so that’s likely a factor. If I recall correctly, it was about the same time that Pokemon Diamond/Pearl were out. Never finished Diamond.
PumpJack
Artist -

@Shepherd
 
Just saying, is all. Micaiah was a main character without the typical “Lord” class.
 
And what’s your reasoning for RD = Mage? A physical scrapper with speed as her main asset, Myrmidon or something would be better suited.