Mildgyth
Senior Moderator
Humata, Hukhta, Hvarshta
*History of Equestria, Part 8 – The Contemporary Sasanid period: 1474-*
For the first thirty years, Equestria was mostly content with simply trading and exploring the natural resources in the area, given that the coast had many trees useful for dyes and previously unknown fruits, without making much attempt at establishing permanent settlements (even more so once it was discovered the natives were adepts of cannibalism), at least until the Aryavartan principalities and the minotaurs of Vijayanagar started to take a interest on the area and attempt to take their own share of the resources, prompting Equestria to start making a serious attempt to establish itself there.
By that time, the land had become known as _Mazandaran_, after the land mentioned in the _Šâhnâmeh_, a national epic written 500 years before. The original tactic used to properly assume control of the area, partially engendred by the fact the crown then didn't have enough funds to spare for such a undertaking, was to divide the land in 25 parts and give each of them to a _wuzurg_, who would receive a hereditary satrap title and be tasked with settling and defending her part and converting the natives to the Mazdayasna. Such a system didn't work, with only five of the satrapies managing to thrive and half of them not even being settled, thanks to the lack of support from the crown and the inadequate funds of their satraps.
As a consequence, The crown then decided to take a more direct control of the proccess, appointing a Dastur-Satrap, who was given the satrapy of Šâxâbehamayazata as a base, and who would have authority over all other satrapies in Mazandaran. Throughout the next twenty years, Equestria would have to fight off attempts by Vijayanagara and independent Činan expeditions (their government had ceased giving support to such endeavours about a hundred years prior) to establish themselves in the territory, with the last such attempt being defeated in 1527, leading to the foundation of the city of Raudeardwahišt.
After that point, colonization of the area mostly continued relatively unhindered (except for some sporadic Vijayanagaran attempts at establishing a foothold in the area), but with each satrapy still mostly divided between coastal cities, firmly under the satraps' authority, and the hinterland, still under the control of the natives allied with the satraps, and where Artadaenan missionaries operated.
Meanwhile, the already decaying Dragon khaganate collapsed completely, after the then khagan, "Yakshiqar":/1986119, was deposed by a "Akizilpul":/1798351, sparking a series of destructive civil wars that wouldn't end until four centuries later. such civil wars would also be accompanied of periodic dragon incursions into Equestria, with Equestria's growing economy (thanks to the trade with Mazandaran) being a further incentive to them.
Around the late 17th century, technological and magical innovations began appearing at a increased pace, especially in Aigiptus and Asoristan, the most important of them being the steam engine, sparking the appearance of even more innovations and many structural changes as a result of those. Soon, enough, similar proccesses also began at Aryavarta, Čina and Hrom.
In turn, around 1930, the Griffon Kingdom collpapsed into multiple feuding principalities.
For the first thirty years, Equestria was mostly content with simply trading and exploring the natural resources in the area, given that the coast had many trees useful for dyes and previously unknown fruits, without making much attempt at establishing permanent settlements (even more so once it was discovered the natives were adepts of cannibalism), at least until the Aryavartan principalities and the minotaurs of Vijayanagar started to take a interest on the area and attempt to take their own share of the resources, prompting Equestria to start making a serious attempt to establish itself there.
By that time, the land had become known as _Mazandaran_, after the land mentioned in the _Šâhnâmeh_, a national epic written 500 years before. The original tactic used to properly assume control of the area, partially engendred by the fact the crown then didn't have enough funds to spare for such a undertaking, was to divide the land in 25 parts and give each of them to a _wuzurg_, who would receive a hereditary satrap title and be tasked with settling and defending her part and converting the natives to the Mazdayasna. Such a system didn't work, with only five of the satrapies managing to thrive and half of them not even being settled, thanks to the lack of support from the crown and the inadequate funds of their satraps.
As a consequence, The crown then decided to take a more direct control of the proccess, appointing a Dastur-Satrap, who was given the satrapy of Šâxâbehamayazata as a base, and who would have authority over all other satrapies in Mazandaran. Throughout the next twenty years, Equestria would have to fight off attempts by Vijayanagara and independent Činan expeditions (their government had ceased giving support to such endeavours about a hundred years prior) to establish themselves in the territory, with the last such attempt being defeated in 1527, leading to the foundation of the city of Raudeardwahišt.
After that point, colonization of the area mostly continued relatively unhindered (except for some sporadic Vijayanagaran attempts at establishing a foothold in the area), but with each satrapy still mostly divided between coastal cities, firmly under the satraps' authority, and the hinterland, still under the control of the natives allied with the satraps, and where Artadaenan missionaries operated.
Meanwhile, the already decaying Dragon khaganate collapsed completely, after the then khagan, "Yakshiqar":/1986119, was deposed by a "Akizilpul":/1798351, sparking a series of destructive civil wars that wouldn't end until four centuries later. such civil wars would also be accompanied of periodic dragon incursions into Equestria, with Equestria's growing economy (thanks to the trade with Mazandaran) being a further incentive to them.
Around the late 17th century, technological and magical innovations began appearing at a increased pace, especially in Aigiptus and Asoristan, the most important of them being the steam engine, sparking the appearance of even more innovations and many structural changes as a result of those. Soon, enough, similar proccesses also began at Aryavarta, Čina and Hrom.
In turn, around 1930, the Griffon Kingdom coll