CA finally gave Bretonnia some love in Warhammer III.
The latest patch made Grail Guardians and knights actually feel like the superhuman holy warriors they are in lore. Their unit size is reduced, but their impact is way up. After almost the whole army of the Fey Enchantress routed off the field, the Grail Guardians went on to solo over 20 units of orcs. They charged through the orcs like an unstoppable lawnmower with perfect vigor, racking up 945 kills by the time the battle was over.
As a fan of cavalry, this makes me happy.