This is obvious some early dev stuff since they don’t show a lot of the music or bosses, but interesting to note; Star Crusher was supposed to be a homing attack, Gravity Hold was a time stop, which makes the name make sense and Gyro blade could go all over the place.
The other game was Wily & Right no Rockboard - That’s Paradise <– Playthrough here. It’s kind of a weird Monopoly kind of game and the characters all have a unique win credentials. Light and Wily expand their facilities for world peace/domination respectively, Cossack builds bigger labs to carry out his research, Roll wants to build hospitals (for some reason) and Kalinka wants to build a castle to be a princess.
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