In fairness, the “returning stages” in Mania were so different, they practically were new stages, (Play Chemical Plant in Sonic 2, then play it in “Mania,” and tell me they’re the “same exact level.” I’ll even say I prefer the Mania one) and I liked the changes, unexpected twists, and new music remixes they had.
I like how Mania finally canonized the scrapped (yet featured in comics/merch’) “Splats” badnik.
Only thing I didn’t like about “Mania” is they advertise it as a “Genesis” game, yet the graphical effects, (like sprite rotation) color quality, low-polygonal 3D bonus stages, sound/music quality, and such are more like a 32-bit 2D lost Sega Saturn game.
Not complaining, because I like that it’s more advanced then a Genesis game. (And considering everybody outside Japan remembers the Genesis, but not the Saturn, I can see why they went that route.)
@JasonRatana
Not always, as sometimes really good players avoid it easily.
Love that they added Tikal.