Viewing last 25 versions of post by shinigamiPeter in topic Pokemon General [SFW, No NSFW]

shinigamiPeter

"[@igotnopicks":](/forums/generals/topics/pokemon-general-sfw-no-explicitgrimdark?post_id=5035472#post_5035472
[bq="igotnopicks"]
)  

>
Why do you Legend of Zelda Link's Awakening Remake style for this game? [/bq]

 
Why do I...what? I think you lost a word there.


 
I'm assuming you're asking why I dislike the artstyle. Well, first, I already wasn't the biggest fan of the Link's Awakening style (I still like it, just not as much as full-sized LoZ), but that was a remake of a GB game, so it was always going to look much better than the original. With Gen 4, we arguably reached peak Pokemon sprites, so comparison becomes less favorable. That, and we had decent looking Pokemon remakes before that didn't rely on chibifying everything, at least not to that level (say what you will about LGPE's gameplay, they are a good fit for Pokemon aesthetically).


 
Second, there's a clear difference in presentation. LA just looks better, with lively colors, high quality textures, and models with personality. It's all very charming.
 
![full](https://www.mobygames.com/images/shots/l/985840-the-legend-of-zelda-link-s-awakening-nintendo-switch-screenshot.jpg)  
!
!
[full](http://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-links-awakening/5/50/BowWow%27s_Houses-_Link%27s_Awakening_Screen_Shot_9-17-19%2C_1.09_PM.jpg!

)
 
Compared to that, BDSP looks very rough.
 
![full](https://i.4cdn.org/vp/1614352784393.png)  
!
!
[full](https://i.4cdn.org/vp/1614352711956.png!

)
 
I would say it looks like a phone game, but...Pokemon Masters looks better.
 
![full](https://i.4cdn.org/vp/1614354089811.png!
)  
Granted, it's because it only needs to show trainers and mons, but still.


 
And yes, I know it's not the final product and it _*could_* look better at launch (thus the start of my last post), but considering Junichi "Making Games Is Hard, Please Understand" Masuda is behind the wheel, I can't say I'm optimistic.
No reason given
Edited by shinigamiPeter
shinigamiPeter

"@igotnopicks":/forums/generals/topics/pokemon-general-sfw-no-explicitgrimdark?post_id=5035472#post_5035472
[bq="igotnopicks"] Why do you Legend of Zelda Link's Awakening Remake style for this game? [/bq]
Why do I...what? I think you lost a word there.

I'm assuming you're asking why I dislike the artstyle. Well, first, I already wasn't the biggest fan of the Link's Awakening style (I still like it, just not as much as full-sized LoZ), but that was a remake of a GB game, so it was always going to look much better than the original. With Gen 4, we arguably reached peak Pokemon sprites, so comparison becomes less favorable. That, and we had decent looking Pokemon remakes before that didn't rely on chibifying everything, at least not to that level (say what you will about LGPE's gameplay, they are a good fit for Pokemon aesthetically).

Second, there's a clear difference in presentation. LA just looks better, with lively colors, high quality textures, and models with pesonality. It's all very charming.
!https://www.mobygames.com/images/shots/l/985840-the-legend-of-zelda-link-s-awakening-nintendo-switch-screenshot.jpg!
!http://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-links-awakening/5/50/BowWow%27s_Houses-_Link%27s_Awakening_Screen_Shot_9-17-19%2C_1.09_PM.jpg!

Compared to that, BDSP looks very rough.
!https://i.4cdn.org/vp/1614352784393.png!
!https://i.4cdn.org/vp/1614352711956.png!

I would say it looks like a phone game, but...Pokemon Masters looks better.
!https://i.4cdn.org/vp/1614354089811.png!
Granted, it's because it only needs to show trainers and mons, but still.

And yes, I know it's not the final product and it _could_ look better at launch (thus the start of my last post), but considering Junichi "Making Games Is Hard, Please Understand" Masuda is behind the wheel, I can't say I'm optimistic.
No reason given
Edited by shinigamiPeter