@Random-Rambling
Considering some fans are being a bit “Hoh-hum” about having a niché character/series come to SSB, (wouldn’t be the first, in fact SSB, helped popularize niché, old, or obscure series) it’d be funny if they announced the second character this summer too, and show them Sakurai still knows what he’s doing.
Frankly, I’m a li’l disapointed they didn’t put an “ARMS” character in the first place, but understandably they’ve been working on like 80+ characters for years now… According to Sakurai, on average, it takes an entire year just to make one new fighter, from planning stage, to animating, to bug testing, to releasing. Alot actually goes into making DLC characters too.
Regardless, what many ignorant fans claim, no matter how “similar” characters may seem to previous games, according to Sakurai they always remake returning characters from scratch, (in fact, that’s usually how Nintendo does their remakes, like “Super Mario All-Stars,” and “Ocarina of Time 3D,” and such) they don’t somehow “port” all their data from the previous game, and if you look at comparison videos there are many differences between them in Ultimate, WiiU, 3DS, Brawl, ect.
They’re just that good at remaking stuff, that they easily trick players into thinking they just “lazily port things.”