On a fictional context tough it tends to differ,
( Yep that looks more like an Americanized cover for Mamoru Oshii’s Jin-Roh. )
But so far i don’t know a single game in which you are that bad guy. But imagine a game where you incarnate that. Without the context of WW2 but a dystopic world where you play a soldier that must obey orders no matter what. Your player must obey every orders as dark the scenario becomes, and the missions are at some point no longer counterterrorism or protection. A game where you are literally an absolute nazi, given orders to execute civilians, not the gangsta shit a la GTA or postal, but something more creepy.
Politics should not be in games? Politics have been in games since Chess was invented. Now there’s just more realism.
Call me a sick fuck, yes indeed but I would love to see how players would react as they dwell in either following their bots/partners to accomplish a mission, or instead decide to skip some part, without being Undertale either.
@Plain Pony
Bioshock series, which are very political as well. (to the absurd point but people say it’s good for making fun of loljectivism ) But more, a game in which you’re the judge, no different “endings” or scenarized like in CoD. (I guess, I used to be rather into Battlefield series)
I’m more imagining a game whether you decide really what you do, you have freedom, can reach higher grades or levels in the Party and all, or follow your idea, even build things or just modify the world like a sandbox and draw cocks on the walls all you want with your gun.Yes it could be very politicized, in fact what could be fun would be two different games, two different titles, one where you are a rebel against evil cops, with a dumb scenario like, it’s 1984, you are fighting the evil government, and one where you are the cop fighting evil rebels, at the verge of chaos and terrorism all that.But both will have multiplayer versions but left to believe they are not playing against NPCs. Kind of a Turing test, I guess.
They’re statistical anomalies
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