Viewing last 25 versions of post by UmbraPone1 in topic CDDA DISCUSSION

UmbraPone1
Princess of Love - Extra special version for those who participated in the Canterlot Wedding 10th anniversary event by contributing art.
Elements of Harmony - Had an OC in the 2022 Community Collab
Twinkling Balloon - Took part in the 2021 community collab.
Artist -

(/^o^)/*.✧♡
Kinda always wanted to do a Fallout Equestria style thing with cdda as base so I'm testing cataclysm's flexibility with it's jsons...


 
Currently I found you you can give a survivor any mutation via the traits keyword in the professions file; so I made them a herbivore and a savant and called them a pony...faked the items in the image but I'm using them as a blueprint of sorts.


 
I want see what happens when I start fiddling with the anatomy file...


 
The rest (if I can get away with giving them a tail and turning the arms into front legs) should mostly be cosmetic
 
(backpack-> pair of saddlebags,
 
gloves -> foreleg socks) and minor adjustments...
 
like adding hayburgers and making the mutations make sense like
 
hooves -> cloven hooves
 
Character customization(hair and beards at least) seem to work the same and has sprite support which'll help a lot


 
After that I think adding mlp villian factions in and modifying the zombies into pony zombies...and obviously getting a tileset created to make all this make a bit more sense when playing:D
 
Dark yays ahead!
Reason: Added '...'
Edited by UmbraPone1