Currently I found you you can give a survivor any mutation via the traits keyword in the professions file; so I made them a herbivore and a savant and called them a pony...faked the items in the image but I'm using them as a blueprint of sorts.
I want see what happens when I start fiddling with the anatomy file...
The rest (if I can get away with giving them a tail and turning the arms into front legs) should mostly be cosmetic
(backpack-> pair of saddlebags,
gloves -> foreleg socks) and minor adjustments...
like adding hayburgers and making the mutations make sense like
hooves -> cloven hooves
Character customization(hair and beards at least) seem to work the same and has sprite support which'll help a lot
After that I think adding mlp villian factions in and modifying the zombies into pony zombies...and obviously getting a tileset created to make all this make a bit more sense when playing:D
Dark yays ahead!