Had kind of a funny game dev moment. I made a floor switch that spawns objects, and has three settings:
“Permanent” spawns one object that stays until you leave the room.
“Temporary” spawns an object that disappears a set amount of time after stepping off the switch.
“Multi” spawns an object every time the switch is pressed.
To test “multi”, I had it spawn an enemy. What I forgot is that enemies can also press the switch. The results were amusing.
There. 3rd time is the charm and I was ready for the FedEx guy. Finally have my graphics card back.
Now I need to decide if I want to put it back in my computer or wait until my new tower comes.
Finally finished working on a music list that’s been taking up so much of my time. Gonna publish it in the music thread and after that, I’ll get started on another one for the worst songs.
Metro Manila’s Skyway Stage 3 finally opens partially to the public today. This elevated expressway we built is purposely to solve our neverending traffic across the city’s major highways and a convenience to motorists coming from the north and south of Manila.
Some coolest features about this superstructure is the double deck section and a breathtaking views of the city.
As of now, the whole highway is actually still under construction with few things to be finished like the entry and exit ramps, barriers, lights, asphaults, etc.
Wew, I finally got finished publishing some music lists that I spent hours working on. Now I can finally rest knowing I virtually don’t have any deadlines to meet.
For the first time I’ve made a custom video game skin. In this case a NLR Air Force MiG-21 for Vector Thrust.
This will be the first of many MLP themed ones (mainly NLR and Solar Empire).