Interested in advertising on Derpibooru? Click here for information!
Ministry of Image - Fanfiction Printing

Help fund the $15 daily operational cost of Derpibooru - support us financially!

Description

Uploading old videos :  
v0.05
 
Sergeant Reckless join the fight !  
Couldn’t find a model for her, so it’s a recolored Sunburst texture.  
I also couldn’t find a way to bend ears correctly with a helmet - so wearing it simply reduce the ears’ size to 0, hiding them.
 
Main changes here are improvements to the “look around” task.  
It’s now smoother and pick its target based on various parameters, both on the objects and the pony’s preferences.  
Apples and other mundane objects are only considered when really close, Bombs and other threats get the priority even if the pony was already looking at something else.  
This is also the start of the emotion system, although at that point it could only put floppy ears on/off to express distress.
 
The interaction system got added here, but was limited to just detecting what’s in range and what’s its name.
 
<- PREVIOUS  
NEXT ->

safe2175696 artist:unnameddev22 twilight sparkle358019 oc948195 oc:aryanne3175 oc:filly anon4091 oc:floor bored667 oc:pillow case94 earth pony446841 pegasus497079 pony1603987 unicorn538561 g42030483 3d122735 animated126129 apple21243 army helmet75 aryan647 aryan pony947 blonde2799 bomb853 city6471 cityscape1103 clothes635082 development89 fear1436 female1804271 filly97440 floppy ears73050 food101380 game4839 helmet15859 hoodie20641 jumping4607 looking at each other34373 nazipone830 not sfm2770 running8111 scared14279 sergeant reckless102 sound17025 unity135 video game6078 warpone101 weapon41267 webm25857
Source

Comments

Syntax quick reference: **bold** *italic* ||hide text|| `code` __underline__ ~~strike~~ ^sup^ %sub%

Detailed syntax guide

Background Pony #BF6A
@UnnamedDev  
Thinking long term a fully simulated Ponyville would be neat.  
Give everypony a routine to follow and such.  
An example being Rarity going out gem digging with or without spike whenever her stock runs low or just every third day or something.  
Probably extremely difficult to do something like that though without the engine getting a bit bloated.
UnnamedDev
Artist -

int Horses = 1 / 0;
@P0nk  
Untitled Goose Horse Game  
(Yes, I have troubles when it come to naming things.)  
It’s intended to be an action-RPG / platformer, with some minor town management & social interactions.  
That’s said it’s still pretty early in development, so it might take another direction if I find a better a idea.