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Description
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Tags
+-SH suggestive190813 +-SH artist:fishimira359 +-SH rarity217642 +-SH anthro360010 +-SH g42030423 +-SH 3d122726 +-SH animated126126 +-SH ass81359 +-SH both cutie marks14192 +-SH butt231449 +-SH butt jiggle542 +-SH clothes635030 +-SH face not visible137 +-SH facing away542 +-SH female1804091 +-SH garter belt12333 +-SH gloves30152 +-SH lace1221 +-SH lingerie14056 +-SH no tail2313 +-SH panties63811 +-SH raritights55 +-SH rearity7352 +-SH sexy46025 +-SH solo1426990 +-SH solo female234691 +-SH source filmmaker67859 +-SH stage.bsp256 +-SH stockings48571 +-SH stupid sexy rarity2196 +-SH thigh highs59690 +-SH thong7697 +-SH underwear78892 +-SH walk cycle546 +-SH walking7525
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Huh, didn’t know you could do that in VMTs. Thanks!
Probably the tried and true method of adding “$bumpmap” “models/pony/stupid sexy rarity/hair_normal_map” to the vmt :P
So like a bump map? What method would you use?
Give the illusion of a texture on the hair, such as raised ridges where the hair changes color so it pops a little
Wait, how specifically would you go about fixing that with a normal map?
I think it’s a jacket ripped from a game with realistic high-res textures as opposed to something from a Source game. They’re all over the Workshop
This
Such an easy fix via a Normalmap too…
That is all…