Interested in advertising on Derpibooru? Click here for information!
Sky Railroad Merch Shop!

Derpibooru costs over $25 a day to operate - help support us financially!

Description:

Reminds me introducing my tutoring student to Sonic XD
safe1639176 screencap213715 fluttershy205643 sunset shimmer60062 equestria girls191114 equestria girls series30966 game stream583 spoiler:eqg series (season 2)13064 caption20535 female1304991 gamer sunset487 gamershy443 gaming530 headphones7266 headset1640 image macro36567 imgflip472 psycho gamer sunset120 text55048

Source:

not provided yet

Comments

Syntax quick reference: *bold* _italic_ [spoiler]hide text[/spoiler] @code@ +underline+ -strike- ^sup^ ~sub~
Xhydralisk

@Background Pony #A32B
Ah, yes; the era where difficulty made a game enjoyable and trendy, and to ensure that arcades had a virtually endless supply of quarters (or nickels). Games then were pretty much in their infancy and needed to be impossibly difficult to extend the life of a game. Sure, today's games may have checkpoints, autosaves, and quicksaves, but that's also because the technology of today allows for more coding, scripting, and immersive storytelling.

Multiplayer games are still nothing but a quick cash-grab, and a tumor on the gaming community.
Background Pony #5BFB
@Xhydralisk

Kids these days. Always amusing how their "hardcore" posturing, when the little pussies are so dependent on sticky-reticle and constant autosaves and no penalty for failure that if you stuck them in a room with Contra or Ninja Gaiden, they'd end up in tears or smash the controller. (Actually, it's often more depressing than amusing. Have you seen the Fine Bros kids trying to play Mario 3?)

Or else just say it's a shitty game since no 60 FPS, all sour grapes-like.