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Description:

I finally release the "code pony" game engine and the game "Plat Adventures" beta version. While the game engine is freely modifiable, the game beta gives an example how to do a platformer game with the engine. This is a beta, both, the game engine and the game are still in development.

homepage (and the beta download):
https://hostbatch.com/code_pony/

Comments

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platinumdrop's avatar
platinumdrop
Artist
An Artist Who Rocks - 100+ images under their artist tag
A Really Classy Artist - 250+ images under their artist tag

Immortal spirit
@uni-pon
Thank you!

I hope somebody has ideas for a new code pony game engine pony game so the 2 months show a return. Since im the programmer I need artist(s) and writer(s) to do that.
uni-pon
Artist

@platinumdrop
i will disagree as a creator that tested the map countless time it is obvious that for you it will be too easy but belove me what seams easy for you is annoying for the player the priority of the game is to be fun and challenging by the game play not by precise binary calculation

Aww sorry to hear that the project getting aborted i was hoping to see it grow i guess my feedback turned out as just rubbing in while i that it would be at least little bit constructive

well hope to see some of your other project in the future then
platinumdrop's avatar
platinumdrop
Artist
An Artist Who Rocks - 100+ images under their artist tag
A Really Classy Artist - 250+ images under their artist tag

Immortal spirit
@uni-pon
Thank you for the feedback!

I played the maps while listening to music. :)
-the save system saves the start of the map. we loose all points that we collect on the actual map.
-the jumps are fine, I mean there is no problem to do them at least to me. The game would be too easy if there was no need to precise jump. Believe me, i played more times all maps.
the first chapter would be the tutorial chapter, but sadly we had no spare time to do it yet.
-the story is simple, we are treasure hunters and we want more and more score. It’s because we had no spare time.

-I dont know where to place hp packs, since I dont need them at all. Its just the first chapter because we cant buy potions there.
-we had no spare time for enemies, sounds, music, backgrounds, dialogues…

Sadly my team has no spare time, so the game’s project will be aborted I think.
BUT not the game engine. The game engine knows everything, but we have no time for making a more complex game. sadly…

So the basic idea is to release the game and the game engine, because somebody may wants to modify it before the mlp runs out of the episodes. The team just dont have time to make it. So i give away the game engine. I take requests for the game engine, i can develop it for free if anybody wants to make a game with it. Its free, but the games made with it must be free and must link back the code pony website.
uni-pon
Artist

ok let see here

as it is beta i assume you can ignore some of things i’m about to say but those are just my thoats

-first of theres no control mapping in the game or some kind small tutorial level that explains what the keys are (i know theres a text file but belief me almost no one will notice it till thy get stuck with controls)
-there seam to be some kind save feature but i never figure it out, cheek points would be nice feature
-walking is a unnecessary feature running should be default especially after getting out of the water
-air sliding is kinda to rarely use
-some of the double jumps blocks are to hight forcing you to precise jump with brakes the flow
-city should be one of the first map since later in the 1 zone i begin to rush threw the map ignoring coins
-lack of any kind story line made me not really invested in the game play
-I learn that elevators instant kill the hard way with was not my fault since i did not knew it was there and there where coins on the floor i decided to collect with felt unfair
– there where no reason for me to explore the map beside money where it lays all around the place and all it seams i can buy from it are potions some more collectibles would increase exploring like idk extra heart contender or a piece of a puzzle that would reveal a picture, secrets areas like pipes in mario, idk you need to decide what the best would fit to your game but money after couple levels do not fell like reword

some other nitpicking
– the health pack are weirdly placed and in unhelpful positions
– theres a big lack of enemy types
– no music and some sounds

as it is now it is just bare bones side scrolling game where you need to go to the finish line unfortunately fist mario had more mechanic and game play elements then this but hopefully it will get better with time :)
Beau Skunky's avatar
Beau Skunky
Artist
Magnificent Metadata Maniac - #1 Assistant
Cool Crow - "Caw!" An awesome tagger

Life is but a dream
@Shelltoon
Could be, but I’m not sure. They allowed some when it first came out, but as time went on they wanted to focus on 3D games.
I hear according to TVtropes that Sony was giving Capcom alot of preasure to make Megaman 8 3D instead of 2D, and it got so heated that Capcom threatened to make "Resident Evil 2" a Sega Saturn-exclusive if they didn’t back off, and make the game their own way.
Beau Skunky's avatar
Beau Skunky
Artist
Magnificent Metadata Maniac - #1 Assistant
Cool Crow - "Caw!" An awesome tagger

Life is but a dream
Nice, I like classic sidescroller gameplay. It’s funny how popular that genre has gotten considering back in the late-’90s, and early 2000s, gamers online were constantly bashing old pixel games, and Sony even outlawed 2D games from their systems. (One of the reasons I’m not a big Sony fan.)