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safe2176194 artist:badumsquish2489 derpibooru exclusive40497 applejack200678 earth pony447074 pony1604384 g42030970 female1804727 let go8 low angle3760 mare742265 meme93940 parody17479 perspective1091 ponified50811 shadow6898 solo1427509 the legend of zelda4062 the legend of zelda: the wind waker221
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Background Pony #6AA7
Does big Applejack know there is a tiny human hiding in her chest fluff? :)
Badumsquish
Generic Messy Hair Anime Anon - Seen and done more than you can imagine
Kalianne - Derpi Supporter
Pixel Perfection - I still call her Lightning Bolt
Silly Pony - Celebrated the 13th anniversary of MLP:FIM, and 40 years of MLP!
Shimmering Smile - Celebrated the 10th anniversary of Equestria Girls!
Lunar Supporter - Helped forge New Lunar Republic's freedom in the face of the Solar Empire's oppressive tyrannical regime (April Fools 2023).
Flower Trio - Helped others get their OC into the 2023 Derpibooru Collab.
Roseluck - Had their OC in the 2023 Derpibooru Collab.
King Sombra - Celebrated the 12th anniversary of MLP:FIM!
A Lovely Nightmare Night - Celebrated the 12th anniversary of MLP:FIM!

ᗡ: 📶 📡
@Creepa-Bot Inc.  
My point is if it’s only purpose is to just slow down the player it really shouldn’t be in a game. It’d be like if in a Mario game, Mario’s legs would get tired if you jumped too frequently and you’d just have to stop and wait a little bit for them to not be tired anymore :P
Creepa-Bot Inc.
Condensed Milk - State-Approved Compensation
Friendship, Art, and Magic (2018) - Celebrated Derpibooru's six year anniversary with friends.
Artist -

@Badumsquish  
Ok, I see how that works in Zelda’s case, but that doesn’t mean ALL stamina meters that drain when you sprint should be banned. You said it yourself…  
It depends on how it’s used. If it’s a game where limiting or regulating your ability to run is functional, like the horse race in Ocarina of Time, or a horror game where limiting your sprinting forces you to actually face the monster from time to time instead of just running away all the time I’m totally fine with it.
 
So……I fail to see your point.
Badumsquish
Generic Messy Hair Anime Anon - Seen and done more than you can imagine
Kalianne - Derpi Supporter
Pixel Perfection - I still call her Lightning Bolt
Silly Pony - Celebrated the 13th anniversary of MLP:FIM, and 40 years of MLP!
Shimmering Smile - Celebrated the 10th anniversary of Equestria Girls!
Lunar Supporter - Helped forge New Lunar Republic's freedom in the face of the Solar Empire's oppressive tyrannical regime (April Fools 2023).
Flower Trio - Helped others get their OC into the 2023 Derpibooru Collab.
Roseluck - Had their OC in the 2023 Derpibooru Collab.
King Sombra - Celebrated the 12th anniversary of MLP:FIM!
A Lovely Nightmare Night - Celebrated the 12th anniversary of MLP:FIM!

ᗡ: 📶 📡
@Creepa-Bot Inc.  
It depends on how it’s used. If it’s a game where limiting or regulating your ability to run is functional, like the horse race in Ocarina of Time, or a horror game where limiting your sprinting forces you to actually face the monster from time to time instead of just running away all the time I’m totally fine with it. All tying your sprinting to a stamina meter in a Zelda game does is slow you down for the sake of it and make it so running from point a to point b will take five minutes instead of three. It’s not a functional part of the game; it just slows you down for the sake of slowing you down. If their logic is “realism”, like in real life you can’t sprint full-snort without tiring out, well, it’s not exactly realistic that Link can take a 20 foot long sword swung by a lynel to the gut and not be bisected either. :P
Background Pony #6D1E
AJ: “Ah promise you’ll be fine, just let go”
 
Twilight, thinking: I think I’m actually more scared of her face right now, than I am of falling.