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I wonder if anyone here even recognizes what this is referencing.

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ZuTheSkunk's avatar
ZuTheSkunk
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@BackgroundLoL
Well, now that you bring that up, VII does seem similarly limited in terms of how much things change depending on which path you take… The bottom line is, regardless of which factions you take, all that changes is that the opposing factions become hostile (except Necromancers roaming the town in Shadowspire, curiously enough), and which NPCs are going to offer you clues when you go to the Alliance headquarters. We don’t even get to see the Alliance actually doing anything that would justify all the trouble we have to go through to create it, which is why I wish the remake could elaborate on that.

I do have to say though that you do bring up interesting trivia regarding lore. I don’t remember a whole lot about VII and I’m not really familiar with anything before it (I tried playing VI, but gave up when the game has proven to be overly difficult and way too overloaded with enemies), so this is pretty helpful. :)
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BackgroundLoL
@ZuTheSkunk
Also, an interesting bit, is that we never fight Escaton, only unleash the Elemental Lords to defeat him – this paralells how Sheltem is finally defeated in Xeen games. But it’s possible the players would be not able to defeat Escaton – he is more powerfull than Sheltem, as the most powerfull Guardian, and again, Escaton imprisoned the Elemental Lords – who according Might & Magic lore, created in their battles existence , from the primordial void , and struggled over the control over the creation.

As I mentioned at the start, Sheltem and Escaton are interesting reflections of each other – Escaton is absolutelly loyal to his orders/program, not able to deviate from them, while Sheltem is the most rebelious Guardian.
Sheltem allied with the Elemental Lords, Escaton enslaved the Elemental Lords.

Both also do what they do (ie attempt to destroy worlds), out of protecting something – Escaton the Ancients and their great work, and Sheltem (at least in his mind) Terra.

And also how simmilary both are ultimatelly defeated, as I mentioned above.
BackgroundLoL's avatar
BackgroundLoL
@ZuTheSkunk
Well, you’re right about the stuff with MM8 being rushed – but that’s due to 3DO rushing New World Computing in making the game – although it was allready the issue with MM7, with Krewlod and Vori not being really in game. But with Might and Magic 8, New World Computing had less than a year, to make it.

People actually did consider remaking MM8, well maybe moding it more to exapand the game. I saw an story outline of Mm8 remake that included the option to help Escaton, although in that one, Kreegan were still active, (although I cannot find it now).
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@BackgroundLoL
I believe that the reason the game might not be as popular among fans as VII or VI (at least as far as I can tell from English-speaking sites) is because it’s pretty apparent that the game was kinda rushed compared to the other two. There aren’t as many locations as in the other two games, the game doesn’t offer almost any choices to make (the only exception being the choice between Clerics/Necros and Knights/Dragons, which ultimately doesn’t amount to anything), and a lot of mechanics the previous games had were removed (such as people who can join you and offer bonuses in exchange for taking a percentage of all gold you find). For instance, I remember being quite surprised when I learned that in VII, there are instances of entrances to dungeons being present inside cities, something that VIII never does.

As far as I can tell, the reason VIII is my favourite is its simplicity, the themes it uses (elementals, knights, dragons, necromancers, vampires, sun clerics, pirates, crystals, rat people, lizard people, killer bees, etc.), the music, the low difficulty, and the overall "checklist" feel of the game (in that I go from map to map completing as many quests as possible before moving on to the next map).

I really wish someone would one day make an Elder Scrolls style action RPG remake of the game. Preferably expanding on the plot in ways that cause it to make more sense, such as having the factions you support actively trying to contain the elementals slowly making their way to Ravenshore, and Escaton having more of a presence than being only shown at the beginning and at the end. And perhaps him just being there causes random people to have visions of him and effectively become brainwashed into helping the Crisis expand, becoming an enemy faction named Followers of Escaton?
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BackgroundLoL
@ZuTheSkunk

Although another factor for the relative lack of popularity of MM8, could be the fact the player cannot create the whole party, only one characters, and companions/hirelings, have less development, than in contemplative games (ie Baldur’s Gate, Fallout etc).

Although in vote on the the major Polish Might and Magic site "Acid Cave, Might and Magic VIII, had the third place in the vote for the favorite game – if you’re curious, first place had Might and Magic VII, and second place, somewhat surprisingly, the relativelly new Might and Magic X.
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BackgroundLoL's avatar
BackgroundLoL
@ZuTheSkunk
And about the stuff about Might and Magic VIII – I also think it it quite underrated, even though it still expands with themes from Might & Magic VII – ie chosing sides with alies (Dragon Hunters vs Dragons, The Temple of the Sun vs the Necromancers), although tin MM8 sides are much more Grey and Grey morally (although the Temple of the Sun really, if you folowed the lore/backstory…but it is visible in the Dragon Hunters vs Dragons conflct in game). The setting of Jadame was also quite interesting, especially seeing humanity isn’t so dominant, and Jadame has a New World vibe.

The option to play as normally the villainous races, is quite interesting, especially as friggin dragons XD
Also, with Trolls, they are in many ways the reincarnation of the unused since Xeen (in the main Might and Magic games at least) Barbarian class.

Returning to Escaton himself, he is a very interesting antagonist – I would think he would be more apreciated, especially that he essentially is the ani-Sheltem. He even has an expy in World of Warcraft with Algagon the Observer , especially in the older lore , were he was made by the Titans.

I guess it’s just the fact MM8 again used MM6 Engine, and mechanism, is why people see it is boring and derivative, although I (and from what I see you), don’t agree with that statement.
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BackgroundLoL
Escaton from Might and Magic 8!

I wouldn’t neversary asociate him with Sombra, but good idea with combining them, seeing the connection to Crystals…
(Also, added the robot pony trope…seeing how Escaton is [a visibly cybernetic guardian[/spoiler].)
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