Figured I’d upload a few of the badge vectors that I made that are somewhat interesting. Note that these are pretty optimized in terms of both the pathing and the file structure (read, expect errors and such ¬_¬).
@Xaxu-Slyph
I don’t really have a set workspace size. When I work, I set by brush width to 20 pixels wide, then when I’m done frame the workspace to fit; after that I can scale the whole thing as I need; usualy I try to keep things under 2k on any dimension, given most people don’t care for things larger than their monitor, and those that do can grab the SVG if it’s available or just ask if not.
@The Smiling Pony
Ahh! I see! I tend to upload .png at a higher resolution than other formats. I work in Flash CS6 so it’s a nice option to have either way. Might I ask, if you happen to know, is there a ‘sweet spot’ for resolution? Cause with Flash, I can literally have just about any size I want. Thought I might wanna keep them under 4,000 by 4,000 to avoid ‘absurd res’.
Cool, I’ll keep that in mind! Thanks!
I don’t really have a set workspace size. When I work, I set by brush width to 20 pixels wide, then when I’m done frame the workspace to fit; after that I can scale the whole thing as I need; usualy I try to keep things under 2k on any dimension, given most people don’t care for things larger than their monitor, and those that do can grab the SVG if it’s available or just ask if not.
Ahh! I see! I tend to upload .png at a higher resolution than other formats. I work in Flash CS6 so it’s a nice option to have either way. Might I ask, if you happen to know, is there a ‘sweet spot’ for resolution? Cause with Flash, I can literally have just about any size I want. Thought I might wanna keep them under 4,000 by 4,000 to avoid ‘absurd res’.
It is; the site’s optimizer doesn’t always like some of the hacks used to optimize SVGs; will resubmit…