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Good times.

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Comments

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Background Pony #E2AD
@Whirlguy  
And Sonic Shuffle is (largely forgotten about, and) a great multiplayer game if you like Mario Party but don’t have a Mario Party game.  
Though it’s boring as sin when you’re playing it solo.
Whirlguy
Non-Fungible Trixie -
Magical Inkwell - Wrote MLP fanfiction consisting of at least around 1.5k words, and has a verified link to the platform of their choice

What Don't Kill Ya
Had a massive nerd-out when I saw the Dreamcast. Still remember Sonic Adventure 1+2…
 
I wanna game with Chrissy. :(
Background Pony #E2AD
@soundtea
Yeahh Sega at the time was like “WE NEED TO RELEASE THIS NOW BECAUSE WE NEED MONEY”
and we all know how that worked out
and really LOOK AT SEGA NOW
They must have regret MOSTLY making sonic games after the loss of the dreamcast
as they have so many series yet they never make sequels to those series
 
Yeah. The last thing I heard of SEGA working on that was Sonic Related (or Bayonetta) was that NiGHTS game on the Wii, and that was not very good.
Background Pony #8168
@Itsthinking  
The modems for the Atari and Intellivision dialed into their respective company’s servers to download the games. They didn’t connect to the internet. The internet at the time was still pretty much exclusively the “playground” of universities and the US government. Public use was very rare. And nobody was distributing files like games over it. That would be more like BBSs of the era.
 
The Genesis also had another modem of sorts, the Sega Channel. It was a modem that plugged into your system and connected to your cable. A monthly fee gave you access to a limited games library, and bonuses like exclusive levels or even beta games. The games were only playable for a limited time before they rotated out.
 
The Famicom in Japan had a similar service called the SatelliteView. Which downloaded game data from Nintendo. It required a special addon. A bonus was some games also got live narration. There was a special version of Zelda with enhanced graphics and the ability to play as a female that also had a live narrator each week. Those versions in their complete form are essentially lost forever as while the data can still be recovered, the narration was live and unrecorded.
 
The SNES and Genesis also had modems released in the mid-90s, called “XBand modems”, which ran on a third-party network. It enabled systems to directly dial each other, and emulate the input of the other person. This allowed games that were never designed for this to be playable, albeit it required then to work on support for each title individually, and the total list of supported games when the service was shutdown was around 40, IIRC. They also had a daily newspaper and “magazine”, and an email system. After buying the modem (which was only $20) you’d pay for each “connect”, which a monthly fee covered. Either a limited amount for about $8 a month, or unlimited for $9 a month (again, IIRC, it’s been a long time, and I was on it.)
 
In none of these cases, however, were the modems actually connected to the internet. Instead, directly to the company’s servers for the dedicated service.
Agent Tasmania

@Xari  
They might have crossed over by now, but I saw back in 2015 that “The Wii U has been out for as long as the Dreamcast had when it was discontinued. Wii U has sold half as many units”
Xari
Not a Llama - Happy April Fools Day!

Tired Moon Mom
@Agent Tasmania
 
Sold better than the wii u? Welp you know something is wrong with you console if a console that was consider a “failure” beats your sales of your modern console
Agent Tasmania

@Xari  
And the new CEO around then decided to cancel Streets of Rage IV because he’d never heard of Streets of Rage before. You’d think the IV would indicate it wasn’t a pointless new property.
 
And in general they barely promoted the Dreamcast at all. Still sold better than the Wii U has.
Background Pony #DD75
@Xari  
I think the AVGN seaman episode talks about it  
When you think about it, SEGA had a lot of great ideas, but those were way ahead of their times
Xari
Not a Llama - Happy April Fools Day!

Tired Moon Mom
@Itsthinking
 
@faraday
 
I researched it was not atari or Intellivision
 
It was Sega actually With Sega Meganet for the Mega Drive / Genesis (Dial up) it started in 1990 but ended in 95
 
and it was pay to play Times never changes